The Ludo strategy is very simple, when you have an advantage you have to keep it, and if you lose it you have to recover it, that’s why it’s important to know if you are really winning or losing, to know if there is an aggressive or more conservative strategy to be applied. If you are able to see who has this advantage even if it is in a visual way, you have a very valuable information to control the game. We have an a priori way of knowing who has the advantage, and although the advantage is not exactly the probabilities of winning as we will see, but it gives us an idea of how we are doing. If at the same moment your opponent has 130 moves, you know for sure that a priori you have more probability of winning the game, because you have less moves left to finish. That is to say that between all of them they add up to 134 movements to finish our game or what is the same as saying that you have made 150 movements of 284 (it’s simply to make the subtraction). In this one, the chip closest to the goal needs 8 moves to enter the goal, the next closest 25 moves, the next closest 42 moves, and the furthest 59 moves. Suppose you have your tiles distributed with this configuration: If we multiply that by each checker we need a total of 284 moves between the 4 checkers to finish our game. In Ludo, each piece goes through exactly 71 boxes from the moment it leaves the house until it enters the goal. Knowing which player has the advantage in Ludo is important and to find out this we will first analyze the board. I am a specialist in 1-on-1 Ludo, and I will focus on this modality, but most of the theory I will teach is easily applicable in pairs or 4 individual.Īs you have seen The rules are very simple, but before we know how to beat our opponent, how do we know who is winning? Our task then is to manage the movement of the chips in order to have the best chances of winning the game. There are other rules for different modalities but these are the official ones. If you roll a double with both dice, you roll again, and if you roll a double 3 times in a row, your chip goes home as long as it is not already in the goal zone.The rules for leaving the house are to roll a 5 with one of the dice or with the sum of the two.These locks are distributed every 5 or 7 boxes. Before reaching the finish line with each tile, the player can eat the opponent’s chips that are not safe, build bridges or barriers with two tiles or put their chips safe in the safe boxes.And if the game is by pairs, they will have to be all the pieces of the pair. The objective is to reach the goal with all the chips before the opponent, turning around with all of them until the entry of our color, introducing them in the goal with the exact value.Each player has 4 chips to move them in their turn with the result of the roll of the dice, moving the desired checker with each die.It can be played with 1 die in the classic version, although normally 2 dice are used to speed up the games. Ludo is a board game of up to 4 players, where we can play 1 against 1, in pairs, or 4 individually. It does not store any personal data.Parcheesi or Ludo is a more complicated game than it seems, and in this article I’m going to show you how the probabilities can help you improve your strategy so you don’t depend exclusively on luck.ġ.Ludo Rules 2.The advantage in Ludo 2.1.Manage the advantage 3.Priority 4.Ludo Probabilities 4.1.Probability of Eating/be eaten 4.2.Probability to Save us 4.3.Probability in the Attack 5.Online Ludo 6.Practical Ludo Tutorial The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". ![]() This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. ![]() Necessary cookies are absolutely essential for the website to function properly.
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